Thursday, December 8, 2016

Mechanica

mechanica_01 from Lachlan Creagh on Vimeo.
I love these little magnets, they're not very strong though....fun to play for an hour anyway

Life drawing at Sculptors...






A bit wild and woolly because I'd had a glass or two of wine and finding it difficult to care about anything.
Couldn't determine if model was Loretta or loreena
..... anyway I've drawn her before- twice I think.

Turkey knows its Christmas....

turkey_run from Lachlan Creagh on Vimeo.

And is running.

I think model will need to be modified or swapped out for a version with flappable wings so it can fly ingame.

Wednesday, December 7, 2016

Flockin Birdies.....













Jive Turkey

turkey_walk from Lachlan Creagh on Vimeo.

Turkey walking animation by me....

guess who did the model/bones...?
Milenko

A little bit of skinning funny business on the legs I can see(which I didn't see because the bones were obscuring it.).....anyway.

Hard to get the feel of the legs when the feet are solid paddle type things-
 so you can't do the foot spread when they contact....





Fox on the run...

fox_run from Lachlan Creagh on Vimeo.

Same fox- this time running.
Animation by me.

Tuesday, December 6, 2016

Foxy

fox_walk from Lachlan Creagh on Vimeo.

Animation by me-
Model/texture/bone by Milenko

Hmmm tail is kicking a bit- needs a bit of rotation up the tail to smooth it a little

Might need to lift the back feet as they swing through just a tiny bit

Run rabbit run

hare_run from Lachlan Creagh on Vimeo.

Did this run before the hop- again couldn't get the curve of the back/movement of the hips right.
Its way more extreme the way the hips move on a hare- but the biped has its root around there- so any wild moving/rotating has to be compensated for by adjusting the free legs (sliding key feet stay still but theres not many foot contact periods) and the spine....
So if you want to rotate the hip region forward or back you have to counter animate everything.
Possibly if I try again and animate the biped root thing first then the spine and then do the legs I might get it right-

Monday, December 5, 2016

Hare today- gone tomorrow

hare_hop from Lachlan Creagh on Vimeo.
A hare hopping animation by me.

Model texture bones/biped by Rob Mangano and Milenko

Arrangement of bones in the hip/biped root bone thing made things tricky- has to be an approximation  because its nothing like the flexibilty of the hare (like cat really).

Running elk

elk_run from Lachlan Creagh on Vimeo.

Thursday, December 1, 2016

Elk walk

elk_walk_fixed from Lachlan Creagh on Vimeo.

Animation by me,-
Model and texture initially by Rob Mangano-
with a bit of texture tweak and replacement bones by Milenko

*edit*- bah I can see a stray key as the front right foot is about to lift.....
I'd stuffed up as I was shift copying keys in max- basically keys weren't unselected when I moved some different new ones and messed it up and didn't notice til a few saves later- then aw it an tried to sort it....obviously missed one bit.
I'll fix it and repost