Codebreakers_male_run_walk_idle from Lachlan Creagh on Vimeo.
I have bunch of work thats largely unseen- well on my site and here.
Heres a test render- only just looking at max materials and lights and rendering again.....
funny when doing stuff for games I never bothered with the renderer stuff really because the rendered object was in the game engine not Max.
the lovely sculptural models and textures are by Milenko and the anim by me.