hare_run from Lachlan Creagh on Vimeo.
Did this run before the hop- again couldn't get the curve of the back/movement of the hips right.
Its way more extreme the way the hips move on a hare- but the biped has its root around there- so any wild moving/rotating has to be compensated for by adjusting the free legs (sliding key feet stay still but theres not many foot contact periods) and the spine....
So if you want to rotate the hip region forward or back you have to counter animate everything.
Possibly if I try again and animate the biped root thing first then the spine and then do the legs I might get it right-